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Tuning Accuracy and Performance

Tuning Accuracy and Performance

Adjust analysis settings when detections are missed, when the rule reacts to targets that are not there, or when the controller is slow.

SymptomWhat to do
Reacts to targets that are not thereRaise the confidence or threshold.
Misses targets that are thereLower the confidence or threshold.
Everything is slowLower Detection FPS first, then Mode.
Three performance settings: Mode, Detection FPS, GPU Acceleration

Analyses share the controller's computing resources. Three settings affect performance.

SettingGuidance
ModeFast is recommended for a Raspberry Pi, Accurate for a PC or Jetson.
Detection FPSHow many times per second the AI analyzes. The default is 5, or 1 for anomaly detection.
GPU AccelerationAvailable for Object Detection, Face Recognition, and OCR. On integrated or older GPUs it can be slower than the CPU, so verify performance.

Available modes depend on the analysis. Object Detection, Face Recognition, and Fire Detection offer Fast, Balanced, and Accurate; License Plate and Custom Anomaly offer Fast and Accurate.

QR/Barcode, OCR, and Custom Classification use a single model and have no Mode field. Fire Detection shows all three values but runs a single model, so the result is the same whichever you pick.

Display between analyses is interpolated, so a low Detection FPS does not look choppy. Running an accurate model five times per second generally gives better results than a fast model thirty times per second, at lower cost.

Detection zones: counting only part of the frame

Object conditions cover the whole frame by default. In the condition panel, draw a Detection Zone as a rectangle or polygon, and only detections inside it are counted.

A detected object is a box, so "inside" needs a definition. That is the Zone Trigger Point.

CriterionUse case
Bottom Center (Ground Point)People and vehicles on the ground. Draw the zone on the floor. This is the default and fits most cases.
Box CenterCeiling cameras, or targets that do not touch the ground.
Overlap RatioCounting entry once the box overlaps the zone by a set percentage.

With Overlap Ratio at 100 percent, the entire box must be inside the zone. Very low values of 1 to 5 percent fire on an outstretched arm or a distant object partially overlapping the zone, which is rarely the intended behavior.